![]() ![]() ![]() Beyond those small hiccups, it ran very smoothly. It's surely an earlier build, so while there were random stutters every 5 mins or so, I don't imagine they'll make it into the full version (and even more should be ironed out by the time we get the game in the west). I can't confirm this, but it appeared to be 60 fps because the motion was night and day from the Switch version. Running the demo on a PS4 Pro was leaps and bounds more impressive (as expected). I've played Musou games for hours on 3DS and Vita (and this is obviously much better than those), but when I have better options, it's just not worth it for what feels like a worse experience to me. I was already pretty certain I was gonna do PC over Switch, but this confirmed it 100% for me. I threw it on the TV, but between the lower framerate and resolution, I decided to just download the PS4 version and jump ship. ![]() It seemed to run okay (although I admittedly dropped out pretty quickly), but in terms of graphics it looked considerably worse than Age of Calamity in the few minutes I gave it. In handheld, it looks pretty bad in terms of detail. I skipped all the cutscenes because I'm getting it on PC and will be seeing them again anyway since my save won't carry over, so I don't have much to say on the story. Okay! I just tried the demo out on Switch and PS4. ![]()
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